
Get a group together
Create a game and share the six-letter code. Three players minimum — past that, the more the better, as long as you're all going to be in the same place.
Everyone gets a secret word. Get someone to say theirs — out loud or in the chat — and they're out. No props, no setup — just the people already around you, talking slightly more carefully than usual.

The one rule
Bluff about your word. Deny you refreshed it. Swear you aren't hunting anyone. All fair. The only thing you can't lie about is whether you actually got someone — that part runs on trust, which is why it works best with people you'll still be sitting next to tomorrow.
Your assignment
Target
Sam
Get them to say
If you've played word assassins before — camp, college, a bachelorette — this is that game, minus the paper slips. If you haven't, it takes about four screens to learn — or read the full rules.

Create a game and share the six-letter code. Three players minimum — past that, the more the better, as long as you're all going to be in the same place.

You're dealt one secret target and one ordinary word — the kind that turns up in conversation if you steer it there. Nobody knows who's hunting them.

Tap and the dossier goes dark — target unknown, word redacted. Handy when the person next to you is exactly who you're hunting.

Get them to say it, hold to confirm, and you inherit their target and their word. Get caught yourself and you drop into a live feed to watch the rest play out.
Word packs
37 packs, 3,500+ words — the office, the wedding, the group trip. Deal from one that fits the crowd and every word has a reason to come up.
Bachelorette
93 words
Coffee Shop
Free88 words
Game Night
Free91 words
Camping
83 words
College Dorm
86 words
Climbing Gym
99 words
Ghostwriter
No pack fits? Describe the occasion and Ghostwriter writes a custom one on the spot — words only your group would think to dodge.
ski weekend with the girls
Where it works
The whole game runs on ordinary conversation, so it needs conversation to happen. Anywhere a group shares space and time, it lights up. Spread that same group across a campus and it quietly dies.
A trip
Airport to airport. Nothing fills a road trip like watching someone dodge a word for six hours.
A team
Practice, travel, the group chat. Everyone already sees each other constantly — that's the whole requirement. Team building, without anyone calling it that.
A house
Roommates, a retreat, a rental. Shared space and shared time is what makes it fire.
A wedding
Big room, everyone in it, nothing to do between courses. Apocalypse was built for this, and we set those up with the organiser.
Four ways to play
3+ players · any length
The classic game of word assassins. One secret target, one word, a chain that collapses inward — eliminate yours and you inherit their target and their word.
party groups · extra lives
No assigned target. Get any living player to say your word, then draw a fresh one. Extra lives turn a hit into a warning instead of an exit.
snipe to eliminate
Sniping is always on: call out the exact word you think someone is hunting for. Right and they're out — wrong and you are. Spelling counts.
big groups · one venue · arranged with us
One gathering, one hunt — a wedding, a retreat, an office floor. The only mode with kill codes: catch someone and they hand over six characters as proof. Set up as an event rather than sold in the app, so get in touch and we'll run it with you.
A few of the words in play
Getting in
Friends join as guests in seconds — no sign-ups, free up to 20 players. The host reads six letters off their screen and the lobby fills itself.
Free to play. Takes about a minute to start a game — and roughly ten seconds after that, everyone starts choosing their words a little more carefully.